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KNOCKOUT BATTLEGROUNDS🄊

KNOCKOUT BATTLEGROUNDS🄊

A Roblox experience owned by NextUp Studios.

Fighting & PvPENragdoll physicsarena battlercustomizable weapons

Description (written by the developer; not a statement by this register)

"KNOCKOUT" is a ragdoll arena battler! Launch players off the map with an epic, customizable, glove gun! Oh, and there are a LOT of ragdoll physics. Press E to use shield on PC, F to dash, or tap the icons on mobile to use your abilities. Shift lock, and zooming out is recommended! [Update 10] - Added lavaflow ledges map, traffic panic map - Added dodgeball event - Added dash ability - Improved glove collision - Reduced respawn and round intermission time - Modified Coin Rain and Control Point event. - Added 2 Players Required To Start - Auto Fire Gamepass - šŸ‘Like and 🌟Favorite the game to support development!

Last updated by the developer 30 May 2024, 13:34 UTC.

0
playing (measured 28 Aug 2026, 10:22 UTC)
3,756
lifetime visits
60%
liked (9 šŸ‘ / 6 šŸ‘Ž)
53
favourites (14.1 per 1k visits)
25 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 10:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Fire
600 R$
2x Coins
150 R$
2x XP
150 R$
Golden Glove
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! Ā· welcome3,080 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.