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A Volleyball Game [Update 0.1]

A Volleyball Game [Update 0.1]

A Roblox experience owned by A Volleyball League.

SportsENsports simulationanime IP (Haikyuu)competitive league

Description (written by the developer; not a statement by this register)

A Volleyball Game also know as A Volleyball League NEXT CODE AT 2000 LIKES AND 3000 ON DC!! 🏐 RELEASE! [SEASON 1] 🏐 - Console and mobile support are in beta - Pickups! - Main and subtraits and Heights! - Emotes! *currently broken* - Specs coming soon! 🏐 Default Controls 🏐 G to spawn the ball V with more than 3 power to do a basic serve V with less than 3 power to do a jump serve Q/E to adjust your power bar F/R to set forwards or backwards T to sprint Click while on the ground to receive 3 to dive 1 to switch between spike and block mode Click while jumping on spiking mode to spike B to toggle trait abilities (most traits are passive) Click to curve on serves. Game Inspirations: 4.2/RVL, 4.4/CVL, BVL, VBA Contributions/Credits: Seahino for maps Special thanks to everyone who contributed to Community Volleyball for making this game possible. Tags: Haikyuu, Haikyuu!!, Volleyball, VB, A Volleyball Game, Volleyball Game, AVG, 4.4, 4.2, League, CVR, BVL

Last updated by the developer 10 Aug 2026, 18:08 UTC.

0
playing (measured 11 Aug 2026, 03:51 UTC)
453,030
lifetime visits
90%
liked (1,837 👍 / 197 👎)
2,359
favourites (5.2 per 1k visits)
25 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Zone! Eyes
100 R$
Bang! Bounce
70 R$
Bam! Jump
70 R$
Color Control
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 September 2026 — 90 % liked4 October 2026 — 90 % liked14 October 2026 — 90 % liked14 August 202614 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 01:4590no change
4 Oct 2026, 01:3790no change
24 Sept 2026, 01:3390no change
14 Aug 2026, 22:0090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.