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INSIDE OUT! GRUMPY GRAN!(SADNESS) Scary OBBY!

A Roblox experience owned by ||the Camp camp group||.

ObbyENObbyGranny IPEscape

INSIDE OUT! GRUMPY GRAN!(SADNESS) Scary OBBY! is an obby experience created on 2024-03-25. The game has recorded 2,652,065 lifetime visits and 485,353 favorites. Currently, zero users are playing. The title indicates a theme involving a character named Gran Sadness and cookie-stealing challenges within an obstacle course format.

Description (written by the developer; not a statement by this register)

🎀 Welcome to INSIDEOUT 2 ESCAPE GRANNY RUN OBBY !🎀 Sniff...Sniff...What's that smell?? OMG GRAN Sadness has baked her famous Cookies!! Looks like we are on a mission to steal those cookies! Grandma will lose her temper if we eat them before dinner time BUT THEY ARE TOO TASTY TO RESIST! Steal grandmas cookies and make your escape to the Tree House where Granny can't get you. Get through the 19 fun challenges and prepare for your final showdown with GRAN SADNESS!! If you have beat the game in easy mode why not try beat the game on HARD MODE? Sorry for the delay in games we have been busy with new projects and ready for some upcoming new games! Please support the game by leaving a like and favorite 🙂 Thankyou GRUMPY GRAN!(SADNESS) (SCARY OBBY)

Last updated by the developer 10 Feb 2025, 11:58 UTC.

0
playing (measured 12 Aug 2026, 08:03 UTC)
2,652,065
lifetime visits
21%
liked (97 👍 / 360 👎)
485,347
favourites (183.0 per 1k visits)
25 March 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined The Game! · welcome1,709,964 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.