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Random doors and other stuff testing {UPD}

Random doors and other stuff testing {UPD}

A Roblox experience owned by Monster_mobsters group!.

AdventureENdoor gametestingperformance settings

Description (written by the developer; not a statement by this register)

codes for everthing located on the things if a code is needed WARNING: dwprox doors might not be working at this time UPDATE: Added performance settings for less lag

Last updated by the developer 24 Jul 2026, 13:44 UTC.

0
playing (measured 11 Aug 2026, 22:00 UTC)
18,589
lifetime visits
100%
liked (7 👍 / 0 👎)
6
favourites (0.3 per 1k visits)
27 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You finished the maze! · progression334 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10016 August 2026 — 100 % liked5 September 2026 — 100 % liked5 October 2026 — 100 % liked16 August 20265 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 15:17100no change
5 Sept 2026, 15:04100no change
16 Aug 2026, 14:53100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.