Beta Lion Railway
A Roblox experience owned by SSR獅子鉄道グループ.
SimulatorENrailwaydrivingsimulation
Description (written by the developer; not a statement by this register)
Thank you for visiting the game, Lion Railway! (Shutdown = Update) This game is a railway game. Until completion, it will be freeeDrive mode (free driving), and when completed, it will be staffed. When recruiting employees, please report them on the official op, disco, and bulletin board, but please note that you can never take the exam if you do not join the group 10 days before the day of the exam. Be strict in this game. Please see the group's description for details. ↓ 1 DON'T STEAL OR STEAL OTHER PEOPLE'S VEHICLES (WARNING OR BAN) DO NOT OVERLAP 2 VEHICLES (WARNING OR BAN AFTER THE SECOND TIME, EVEN IF IT IS NOT INTENTIONAL) 3 Don't talk loudly (Don't be polite if you can't.) 4 Keep the left side of the road as far as possible (It is best if you have to reverse without a junction depending on the development stage) 5 DO NOT PARK VEHICLES (TRAIN, CAR) IN THE JUNCTION (DANGER WARNING OR BAN) 6 DO NOT LET ANYONE BELOW THE GUEST RANK ENTER WHERE THERE ARE KEYS ETC. (WARNING OR BAN) More than that, please be careful. Please see the group's explanation for other questions and doubts. Then we'll see you in Lion Railway World. We look forward to seeing you there.
Last updated by the developer 6 Apr 2026, 10:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 01:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.