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Obby But You Get TROLLED!

Obby But You Get TROLLED!

A Roblox experience owned by Playtime Inc..

ObbyENtroll mechanicsobstacle coursemultiplayer

Obby But You Get TROLLED! is an obby experience created on 2024-03-28. It has 44,811,440 lifetime visits and 549,557 favorites. Currently, 21 users are playing. The experience holds a 62% like percentage. It features over 70 stages and encourages group participation for stage ideas.

Description (written by the developer; not a statement by this register)

🎉Welcome to Obby But You Get TROLLED!🎉 🧌Try not to get trolled by the obby!🧌 🧑‍🤝‍🧑Wayy more fun with FRIENDS!🧑‍🤝‍🧑 👥Join the group if you have a stage idea you want to get added👥 👍 Like & ⭐ Favorite if you ENJOYED! 💥 70+ Fun and Challenging Stages! 💥 Ignore tags: Troll obby, Troll, Obby, Parkour, Obstacle course, Adventure, Obby

Last updated by the developer 21 May 2026, 11:38 UTC.

21
playing (measured 10 Aug 2026, 16:02 UTC)
44,811,440
lifetime visits
62%
liked (29,454 👍 / 18,236 👎)
555,885
favourites (12.4 per 1k visits)
28 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
399 R$
Ultimate Starter Pack
109 R$
Magic Carpet
99 R$
Troll Glove Pack
59 R$
Dobule Jump
49 R$
Brainrot Bundle
34 R$
Golden Glove
29 R$
Lightning Glove
24 R$
Grapple Hook
24 R$
Golden Radio
19 R$
Troll Glove
19 R$
Taser
18 R$
Tung Tung Bat
14 R$
Gravity Coil
14 R$
Freeze Ray
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the TROLL Obby!! (EASY) · welcome17,425,403 · 8.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6223 August 2026 — 62 % liked2 September 2026 — 62 % liked12 September 2026 — 62 % liked22 September 2026 — 62 % liked2 October 2026 — 62 % liked12 October 2026 — 62 % liked22 October 2026 — 62 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:4962no change
12 Oct 2026, 14:4862no change
2 Oct 2026, 14:4762no change
22 Sept 2026, 14:4662no change
12 Sept 2026, 14:3862no change
2 Sept 2026, 14:3562no change
23 Aug 2026, 14:3162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.