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[5M! 💰] DRIVE FOR A REWARD

[5M! 💰] DRIVE FOR A REWARD

A Roblox experience owned by Tropical Roleplaying Construcción Construction.

RacingENdrivingreward-basedobstacle avoidance

Description (written by the developer; not a statement by this register)

👍LIKE FOR FREE ITEMS UPDATE! 👍🎁 In Drive for a Reward, we keep things simple. Drive all the way to the end for an extremely generous AND fun reward. Avoid obstacles and make it to the end! This game is loads of fun for everyone playing, and the reward at the end makes it even better! Have fun! 🎉NEW UPDATE🎉 - 👕 Avatar Editor - 🤑 Roblox Premium Benefits: Exclusive Tools ⚔️COMING SOON⚔️ - New End Prize🎁 ⚠️ Disclaimer ⚠️ This game does not violate any of ROBLOX'S TOS rules. I do not promote scams and I am not promising any Robux reward. This game does NOT give the winner robux, it gives them an ingame reward.

Last updated by the developer 31 Dec 2024, 21:15 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
44,240
lifetime visits
52%
liked (47 👍 / 44 👎)
146
favourites (3.3 per 1k visits)
28 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SKIP TO THE END
399 R$
JETPACK
299 R$
VIP
299 R$
TURBO CAR
299 R$
RAINBOW MAGIC CARPET
299 R$
ADMIN COMMANDS
299 R$
SPEED COIL
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED! · welcome37,561 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.