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Gh0sty's Killstreak Game

Gh0sty's Killstreak Game

A Roblox experience owned by Gh0sty's Studio.

Fighting & PvPENcombatkillstreak mechanicslap battles inspired

Description (written by the developer; not a statement by this register)

CANCELLED, no longer developing this game. -------------------------------------------------------------------------------------- All credits goes to the Original Slap Battles, Killstreak Mayhem: Reborn & The Strongest Battlegrounds Killstreak can steal from other Killstreaks only. Controls: Mouse Left Click = Attack [F] Key / Block Button = Block More credits in game.

Last updated by the developer 5 Jul 2026, 12:11 UTC.

0
playing (measured 12 Aug 2026, 21:22 UTC)
88,108
lifetime visits
79%
liked (92 👍 / 25 👎)
71
favourites (0.8 per 1k visits)
29 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Thearchy
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome23,294 · 0.00% win
Spooky Time! [EVENT BADGE] · social2,119 · 0.00% win
The Massacre · other1,949 · 0.00% win
Poltergeist · other960 · 0.00% win
Cryogenic · other674 · 0.00% win
Active Bomb · other303 · 0.00% win
Arsonist · other196 · 0.00% win
Paladin · other122 · 0.00% win
Brrrrrr.... · other86 · 0.00% win
Taste the Rainbow51 · 0.00% win
Extinguisher · other29 · 0.00% win
5 0 0 · other0 · 0.00% win
Shine Bright · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.