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The hotel (BETA TESTING)

The hotel (BETA TESTING)

A Roblox experience owned by ____ games.

HorrorENhorrordoors fangamebeta testing

Description (written by the developer; not a statement by this register)

A doors fangame thats not randomly generated. (Door 100 currently cut out, Work in progress)

Last updated by the developer 13 Apr 2026, 19:10 UTC.

0
playing (measured 14 Aug 2026, 23:47 UTC)
242
lifetime visits
0
favourites
29 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Floor 2
100 R$
Starter Flashlight
50 R$
Starter Lighter
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Get out of here · progression6 · 0.00% win
Half Way Done! · progression5 · 0.00% win
Always Coming Back · progression5 · 0.00% win
Im Out Of Breath · progression5 · 0.00% win
Starter Flashlight Permissions · other5 · 0.00% win
Coming Through!! · progression5 · 0.00% win
Starter Lighter Permissions · other2 · 0.00% win
This is only the beginning · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.