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[SHELVED,  UNFINISHED RELEASE] SCP : Protocol Red

[SHELVED, UNFINISHED RELEASE] SCP : Protocol Red

A Roblox experience owned by Dughoo’s Hub.

HorrorENSCP UniverseRound-basedHorror

Description (written by the developer; not a statement by this register)

📝No changelog, I'll come back to this one day. Unfinished, you will encounter bugs. SECURE, CONTAIN, PROTECT. SCP : Protocol Red is a fast-paced round-based game heavily inspired by the SCP universe. This game also takes some inspiration from SCP : Breach gamemodes from Garry's Mod. CONTROLS: F1 - Help E - Interact P - Inspect item R - Reloading (and other abilities.) C - Crouch L - Hide/Show team indicator. N - Player List (Only for PC.) Backspace - Drop Item LeftShift - Sprint Tab - Inventory / - Chat Q - Voice Chat (Pressing F1 and hovering your mouse over items in your inventory will give you more informations about your character or the item you have.) 🖥️📱🎮 Available on PC, Mobile and Console! Dev Team behind SCP PR: Dughoo - Animation, art, building,coding and lead development WhiteMercenary - Main dev Skydead - Main Modeler, Art MrSpeedWasUchiha - Additional Coder GhostSynth - Additional Modeler Nashkodiy - Music Composer TAGS : Breach, Secret Lab, Loop, SCP, SL.

Last updated by the developer 15 Mar 2026, 14:25 UTC.

0
playing (measured 10 Aug 2026, 21:31 UTC)
929
lifetime visits
100%
liked (15 👍 / 0 👎)
42
favourites (45.2 per 1k visits)
29 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Foundation's Death · progression38 · 0.00% win
Prey · progression32 · 0.00% win
Intruders!! · other26 · 0.00% win
It shall be mine · other24 · 0.00% win
To Destroy · other24 · 0.00% win
Recruited · progression20 · 0.00% win
Escaping Race · progression18 · 0.00% win
To Protect and Serve · other18 · 0.00% win
Let my voice be heard · other17 · 0.00% win
Upgrades, people · other16 · 0.00% win
Something Beyond · collection16 · 0.00% win
Blast! · collection13 · 0.00% win
Death Evasion · progression13 · 0.00% win
Freedom · progression12 · 0.00% win
Hitman · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.