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[TY FOR TESTING DEMO] OMNIWORLD

[TY FOR TESTING DEMO] OMNIWORLD

A Roblox experience owned by The Official OMNIWORLD.

Fighting & PvPENcombatdemoaction

Description (written by the developer; not a statement by this register)

See communications hub for more information and sneak peaks regarding upcoming content. THIS IS A SKIMMED DOWN DEMO OF THE GAME FOR TESTING PURPOSES, RELEASE IS NEXT WEEK. R - Combat Mode Enable F - Block (Combat Mode) MB1 - Light Attack MB2- Heavy Attack (Camera Lock only) M - In-Game Info Menu Shift - Camera Lock (Must be Enabled in Settings) Space (Near Wall) - Ledge Climb Left Control - Run T/Y - Skills (Combat mode) ZXCV - Ability Controls Alt - Evasive "I'm strong." - Avi, regarding coding

Last updated by the developer 9 Aug 2026, 13:41 UTC.

0
playing (measured 11 Aug 2026, 01:23 UTC)
766
lifetime visits
90%
liked (18 👍 / 2 👎)
62
favourites (80.9 per 1k visits)
29 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Coldblast
300 R$
Dos de Tip
100 R$
Uno de Tip
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Death by Rock · other39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.