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UNLEASHED SHOWDOWN

UNLEASHED SHOWDOWN

A Roblox experience owned by U.U.A Studio.

Fighting & PvPENcombatskillsfighting

UNLEASHED SHOWDOWN is a fighting-pvp Roblox experience created on 2024-03-30. The game has accumulated 3,103,314 lifetime visits and 36,915 favorites. Currently, zero players are active. The title holds a 62% like percentage. Features include Q-dash, F-block, G-Awaken, M1 attack, and four skills.

Description (written by the developer; not a statement by this register)

✨ Unleashed-Showdown✨ ----------------------------------------------- devs - owner, vfx, model-@MINKE_M script-@Kim_AbA animate-@MAMAMA_jl sfx,admin-@Skilliote ----------------------------------------------- Q-dash F-block G-Awaken M1 attack 1,2,3,4 skill ------------------------------------------------

Last updated by the developer 5 Jul 2026, 10:03 UTC.

0
playing (measured 10 Aug 2026, 16:53 UTC)
3,103,314
lifetime visits
62%
liked (8,210 👍 / 5,019 👎)
36,905
favourites (11.9 per 1k visits)
30 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:533first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BIG DONATION
1,000 R$
Early Access
299 R$
Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

2024 Halloween · other1 · 0.00% win
2024 Christmas · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3562no change
14 Aug 2026, 05:3462first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.