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The Original Map Before it Was bought

The Original Map Before it Was bought

A Roblox experience owned by Angel's sins.

Social & hangoutENsocialphysicscustom-music

Description (written by the developer; not a statement by this register)

Where the sinners and the divine come together to create a chaotic fun experience. [DISCLAIMER: ALL GAMEPASSES ARE STILL IN DEVELOPMENT BUY IF YOU WANT TO] Credit to DevTree for making the Tip Jar system! Custom music produced by FacelessTurtles Vocals by Thumper - Press H for the PC Key Help Menu to learn all the control - Press comma to ragdoll - Left ctrl to sprint - Press Q to toggles floating GUI on/off - Press Z to toggles your preview block placement for drinks

Last updated by the developer 20 Mar 2026, 05:07 UTC.

0
playing (measured 12 Aug 2026, 15:22 UTC)
5,375
lifetime visits
62%
liked (48 👍 / 29 👎)
316
favourites (58.8 per 1k visits)
30 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Drink Maker
200 R$
Double Coins
100 R$
Double XP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[Alpha Tester] · other1,910 · 0.00% win
[Met the Owner] · social854 · 0.00% win
[1 hour] · other101 · 0.00% win
[3 hours] · other45 · 0.00% win
[6 hours] · other28 · 0.00% win
[12 hours] · welcome19 · 0.00% win
[1 day] · welcome11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.