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Epic Army Battles [UPD]

Epic Army Battles [UPD]

A Roblox experience owned by | Munching Macaws |.

SimulatorENmilitarystrategytower defense

Epic Army Battles [UPD] is a simulator experience created on 2024-03-30. It has recorded 15,760,503 lifetime visits and 303,562 favorites. The game maintains a 95% like percentage. Currently, zero users are playing. The description highlights features such as a T-Rex event, new equipment, and an AFK mode. Friends receive a 10% coin boost when invited.

Description (written by the developer; not a statement by this register)

Welcome to Epic Army Battles ⚔️ Update 1: Added T-Rex event, new equipment, AFK mode, and many other changes 😎 🚩 Rally your troops 💥 Lead them to victory 🛡️ Expand your arsenal 🏆 And become unstoppable! Invite your friends for a 10% coin boost If you enjoyed the game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 29 Mar 2025, 19:28 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
15,760,503
lifetime visits
95%
liked (63,152 👍 / 3,484 👎)
303,476
favourites (19.3 per 1k visits)
30 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5X Click Damage
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome7,700,805 · 61.5% win
+5 Minutes · other4,048,368 · 0.00% win
Troop Power 1 · other3,039,147 · 30.8% win
+10 Minutes · other2,544,137 · 0.00% win
+15 Minutes · other1,806,822 · 0.00% win
+20 Minutes · other1,304,887 · 0.00% win
Troop Power 21,218,535 · 0.00% win
Troop Power 3 · progression339,765 · 0.00% win
Troop Power 4 · progression193,662 · 0.00% win
Troop Power 5 · other78,848 · 0.00% win
Troop Power 6 · progression17,577 · 0.00% win
Troop Power 7 · progression8,666 · 0.00% win
Troop Power 8 · progression3,427 · 0.00% win
Troop Power 9 · other2,248 · 0.00% win
Troop Power 10 · progression1,687 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0095no change
23 Aug 2026, 17:3595no change
13 Aug 2026, 17:3495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.