Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Rank Up Incremental

Rank Up Incremental

A Roblox experience owned by Shadowwsparoww's Creations.

SimulatorENincrementalclickermultiplier

Rank Up Incremental is a simulator experience created on 2024-03-31. It has accumulated 1,574,688 lifetime visits and 5,069 favorites. Currently, 3 users are playing. The game holds a 58% like percentage. Premium players receive x2 cash and +5 walkspeed, while group members get x1.5 cash.

Description (written by the developer; not a statement by this register)

Don't forget to like and favourite the game. This game is about getting money and buying multipliers to progress faster, it's an addictive-type of incrementals. game is inspired by other incremental games like tree incremental, milestone incremental, grass cutting incremental Premium players get x2 Cash, +5 Walkspeed Group members get x1.5 Cash Credits- @shadowwsparoww Everything @sirenzs Icon and Thumbnail

Last updated by the developer 25 Jan 2026, 16:49 UTC.

3
playing (measured 10 Aug 2026, 17:33 UTC)
1,574,688
lifetime visits
58%
liked (2,236 👍 / 1,593 👎)
5,075
favourites (3.2 per 1k visits)
31 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
x2 Stats
299 R$
x2 Rubies
149 R$
x2 Less Cash Cooldown
99 R$
+15 Walkspeed
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5814 August 2026 — 58 % liked24 August 2026 — 58 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:5058no change
14 Aug 2026, 11:4958first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.