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the void

the void

A Roblox experience owned by UniStud.

OtherEN

Description (written by the developer; not a statement by this register)

"the void" is one of the most unique games you'll ever find on Roblox. in this game, you can win rewards such as titles, gears, and even website currency! however, the game isn't automatic, so you'll need to wait for a host before you can participate. to know when the events will be hosted, join our server!

Last updated by the developer 11 Aug 2026, 09:06 UTC.

0
playing (measured 11 Aug 2026, 09:49 UTC)
69,573
lifetime visits
48%
liked (145 👍 / 156 👎)
1,305
favourites (18.8 per 1k visits)
31 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bud Title
1,250 R$
Tix Bag
1,000 R$
Robux Bag
1,000 R$
Plushie
500 R$
VIP
500 R$
Bouncy Ball
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome27,017 · 80.8% win
Beat the spawn obby · progression5,386 · 30.0% win
Epic present · collection47 · 0.00% win
Found the Fish · collection47 · 0.00% win
Killer · other41 · 0.00% win
Catghosts present · collection38 · 0.00% win
Jolly present · collection35 · 0.00% win
Ice present · collection30 · 0.00% win
Completionist · collection28 · 0.00% win
Win an event · social17 · 0.00% win
Master at Puzzles · other6 · 0.00% win
Collector · collection5 · 0.00% win
HALLOWEEN 2025 · other1 · 0.00% win
PEMPERS · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

474847.515 August 2026 — 47 % liked25 August 2026 — 48 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:5148+1
15 Aug 2026, 14:4847first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

thevoid.fandom.com1 active editors · 3,034 edits
103 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.