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AIMLESS AND WANDERING

AIMLESS AND WANDERING

A Roblox experience owned by AIMLESS AND WANDERING.

AdventureENYume NikkiDream ExplorationHorror

Description (written by the developer; not a statement by this register)

AIMLESS AND WANDERING is a game where you explore the dreams of someone distant from you. Semi-Traditional Yume Nikki fangame. 200 Dreams to explore, 14 badges to collect, and more to come. Good luck. Thumbnails made by armenbadboy08 and ItsMeBlue9 Game icon painted by ItsMeBlue9 THIS GAME IS STILL BEING UPDATED AND MAY BE BUGGY!!!! PLEASE REPORT ANY BUGS TO US!!! Type ";;list" to get a full list of in-game commands. The world you left off in will save if you disconnect or if you had to go.

Last updated by the developer 12 Aug 2026, 04:17 UTC.

0
playing (measured 13 Aug 2026, 08:45 UTC)
7,991
lifetime visits
97%
liked (117 👍 / 4 👎)
266
favourites (33.3 per 1k visits)
31 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

the sun dawns on a new day · welcome812 · 66.7% win
SUPERCRITICAL · progression139 · 0.00% win
Beyond Comprehension · progression65 · 0.00% win
Locked Out · other56 · 0.00% win
Scattered Fragments · collection50 · 0.00% win
A Rabbit's Borrowed Luck · other38 · 0.00% win
That's the Spirit! · collection37 · 0.00% win
Undisputed King of Cheese · progression33 · 0.00% win
OF THE END · progression29 · 0.00% win
Heed Me, O Blasphemy · secret22 · 0.00% win
A Calculated Leap · progression21 · 0.00% win
Operation Escape · progression20 · 0.00% win
In Her Likeness · other20 · 0.00% win
To Those I Bid Adieu · collection13 · 0.00% win
Midnight Craving · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9717 August 2026 — 97 % liked27 August 2026 — 97 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 14:0697no change
17 Aug 2026, 14:0497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.