VEX (Demo)
A Roblox experience owned by Donut Chaos.
ObbyENobstacle courserolling mechanicdemo
Description (written by the developer; not a statement by this register)
Welcome To "VEX" Over 25+ Stages Click On The "E" Key Or Press "Roll" To Roll! Click On The "Q" Key Or Press The Emote Button To Emote! Turn On The "Notify" Bell To Get Notified When A New Update Drops! Leave A Like And Favorite For More Updates! Join The Community For Ranks And Rewards: https://www.roblox.com/communities/16868991/Donut-Chaos Run: Hold "Shift" / Run Button (PC) | Run Button (Mobile) | "LT" Button / "L2" Button / Run Button (Console) Roll: "E" (PC) | Roll Button (Mobile) | "B" Button / Circle Button (Console) Emote: "Q" (PC) | Emote Button (Mobile) "Y" Button / Triangle Button (Console) Shiftlock: Left "CTRL" (PC) | Shiftlock Button (Mobile) | "X" Button / Square Button (Console) Developer: @austinjknu Holder: "Donut Chaos"
Last updated by the developer 7 Jun 2026, 00:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.