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TSC DATA RESTORATION PORTAL

TSC DATA RESTORATION PORTAL

A Roblox experience owned by Church of Sigma.

RoleplayENroleplaychurchsocial

Description (written by the developer; not a statement by this register)

Readable books in the Grand Library ranging from Infernal Knowledge to Historical Literature! New courtyard update! Discover the hidden secrets within the endless halls of our church! We host a Black Mass every Sunday! OUR GUIDELINES: 1. No spamming 2. No explicit trolling 3. No harassment 4. No hate speech of any kind 5. No preaching (Debating is allowed) 6. Do not ask for ranks (Ranking up is earned via merits) 7. Do not crowd the stage. 8. Absolutely no exploiting, hacking, glitching or promoting such (Instant ban, no appeal) 9. Please do not wear offensive clothing. 10. Please do not afk farm for time. 11. No W&S'ing against peoples avatars. 12. Speak in English or Spanish only. Merits are earned by attending in-game events hosted by our staff team! See our group for more info.

Last updated by the developer 7 Sept 2024, 03:17 UTC.

0
playing (measured 11 Aug 2026, 21:32 UTC)
312,353
lifetime visits
23%
liked (1,813 👍 / 6,033 👎)
3,281
favourites (10.5 per 1k visits)
1 April 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Notepad
30 R$
Arcane Torch
20 R$
Hand Torch
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

.gg/cos · other76,415 · 0.00% win
... · other110 · 0.00% win
... · other74 · 0.00% win
Wanderer’s Triumph · progression26 · 0.00% win
... · welcome0 · 0.00% win
... · welcome0 · 0.00% win
... · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.