[Skill Tree] Obby But You Are Tornado!!
A Roblox experience owned by Omochi_Studio's Obby But You're Tornado.
ObbyENtornado transformationskill tree upgradesspeedrun
[Skill Tree] Obby But You Are Tornado!! is an obby experience created on 2024-04-01. The game has recorded 2,436,573 lifetime visits and 188,666 favorites. Currently, zero users are playing. The title holds a 69% like percentage. No specific size metrics are provided in the data.
Description (written by the developer; not a statement by this register)
🎉🌪️🎉9/9 NEW UPDATE🎉🌪️🎉 👉️ Add Effect When Upgrade 👉️ Fix Some Bugs 🎉🌪️🎉9/1 NEW UPDATE🎉🌪️🎉 👉️ Add Upgrade(SkillTree) System!! 👉️ Add 5 New Trails !! Upgrade is unlocked when you collect more than 100 coins. Welcome to this unparalleled obby - Obby But You're TORNADO !!! In this obby, you will transform into a tornado, soaring through the world and vanquishing foes. Collect wind coins to evolve your tornado and overcome challenging stages! 💡 How to Play: 🏁 Pilot your tornado to conquer the stage! 🌪️ Collect wind coins to power up your tornado! 🏆️ Speedrun stages to climb up the leaderboard! 🏢 Explore the stages! Hidden surprises are waiting for you. Tags: Obby, Obby but, Tornado, Speed, Obstacle Course, Fun, Time Attack, Wind, Flight, Victory, Race
Last updated by the developer 19 Sept 2025, 09:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.