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Luck Incremental [LOOPS]

Luck Incremental [LOOPS]

A Roblox experience owned by Incremental Group.

SimulatorENincrementalloop mechanicsluck RNG

Description (written by the developer; not a statement by this register)

Luck boost is doubled for UPDATE! LUCK INCREMENTAL V3 -Added 7 NEW RESET LAYERS -Added LOOPS -Added 2 NEW RUNES 100 likes = double luck boost again! Can we reach 100 likes?

Last updated by the developer 1 Apr 2026, 20:27 UTC.

0
playing (measured 11 Aug 2026, 14:21 UTC)
1,764
lifetime visits
33%
liked (31 👍 / 64 👎)
22
favourites (12.5 per 1k visits)
1 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x50 Rune Luck
11,000 R$
x20 Rune Luck!
4,000 R$
x10 Rune Luck!
1,250 R$
x50 Luck!
1,100 R$
x5 Rune Luck!
500 R$
x20 Luck!
400 R$
x10 Luck!
125 R$
x2 Rune Luck!
100 R$
x5 Luck!
50 R$
x2 Luck!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Endloop · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.