Fight Club (Alpha)
A Roblox experience owned by Celtech Studios.
Fighting & PvPENbrawlingRed Dead Redemption 2 inspiredfighting styles
Description (written by the developer; not a statement by this register)
Celtech Studios presents to you Fight Club, a simple brawling game heavily inspired by the brawling system of Red Dead Redemption 2 by Rockstar Games. It doesn't end there, as you can choose a variety of fighting styles achievable by playing (planned to be added as Alpha progresses). * Brawl other players 👊 * Win game modes to get rewards! 🎁 * Unlock fighter styles & abilities 💪 -- Controls -- Attack: B (Xbox) / Circle (Playstation) / Left Click (PC) / "Attack" button (Mobile) Block: X (Xbox) / Square (Playstation) / Right Click (PC) / "Block" button (Mobile) Grapple: Y (Xbox) / Triangle (Playstation) / R (PC) / both "Attack" and "Block" buttons at the same time (Mobile) Alpha v1.1.3 Update log: https://devforum.roblox.com/t/fight-club-update-log/3803405?u=iceitici Official Release Date: 8/15/25
Last updated by the developer 13 Nov 2025, 21:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Aug 2026, 05:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.