Inferno RNG (Arc 1)
A Roblox experience owned by Inferno.Community.
SimulatorENaura collectiongacha mechanicsSols RNG inspired
Description (written by the developer; not a statement by this register)
tip: get lucky. creds: missinglettuce scripts and some ui, Sichi_44 main scripts of the game, cannnnnki2 most of the map animations vfx some ui and baby scripts!!!. V.1.2 There is over 30+ auras in this game right now. Spin for auras and you might have a chance of getting a rarity of 30,000,000 🤑 This game is inspired from Sols RNG... TAGS IGNORE: luck, rng, roll, spin, spin the wheel, flex, rarity, simulator, beta, alpha, random number generator, lucky, wheel, sols rng
Last updated by the developer 29 May 2026, 01:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 10:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.