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Spirit of Blader - TCG Beyblade

Spirit of Blader - TCG Beyblade

A Roblox experience owned by Aiyans Studio.

Card & boardENBeybladeCard CollectionDeck Building

Description (written by the developer; not a statement by this register)

🔥 Welcome to the very first Beyblade card game on Roblox! 🔥 Made by a Fan for Fans! 🌟 Dive into the world of Beyblade with this unique TCG! Build your ultimate deck, harness the heroic powers of your favorite characters, and become the best Blader! 🌟 🃏 Collection and Crafting: Dismantle cards to obtain Spirits and create more powerful cards! 💥 Boosters: Open boosters to expand your collection with rare cards! ⚔️ Beyblade Heroes: Use your hero’s power to turn the tide of battles! 🧠 Strategy and Theory Crafting: Experiment with combos and strategies to build the perfect deck and dominate your opponents! 🚨 Alpha Version 🚨: The game is in the testing phase, so there may be some bugs. Don’t hesitate to share your feedback to help us improve and add even more content! 🎉 (Mobile version temporarily disabled to create a more stable version)

Last updated by the developer 31 Mar 2025, 16:42 UTC.

0
playing (measured 13 Aug 2026, 00:47 UTC)
14,689
lifetime visits
83%
liked (80 👍 / 16 👎)
204
favourites (13.9 per 1k visits)
2 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Spirit of Blader · welcome8,960 · 0.00% win
IA Shutdown · progression445 · 0.00% win
Legendary Draw · collection12 · 0.00% win
Pro Blader · progression5 · 0.00% win
Master of Boosters · collection4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.