[🔮] 2omething evil will happen
A Roblox experience owned by larvae studios.
SurvivalENdisastergearrounds
[🔮] 2omething evil will happen is a survival experience created on 2024-04-03. It records 351,955,786 lifetime visits and 869,650 favorites. Currently, 3,807 users play simultaneously. The title holds a 93% like percentage. Players engage in disaster-survival gameplay involving gear purchases and heat-based glory mechanics.
Description (written by the developer; not a statement by this register)
You just can't shake the feeling that something evil will happen. something evil will happen is a disaster-survival game heavily inspired by classic games in the same genre. 🌩️ DISASTERS - Each round, a randomly chosen disaster will accompany opposing players in trying to take you down! 💣 GEAR - Earn Dosh to purchase Gear! Sabotage your opponents, keep yourself alive, or save others from their demise! ☀️ GLORY - Use your skills to fight and survive, building Heat throughout the round. The more Heat you have, the more Glory you earn!
Last updated by the developer 3 Oct 2026, 21:24 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 00:50 | 2,550 | +260 |
| 5 Oct 2026, 23:50 | 2,290 | +1,131 |
| 5 Oct 2026, 22:50 | 1,159 | -960 |
| 5 Oct 2026, 21:50 | 2,119 | -65 |
| 5 Oct 2026, 20:50 | 2,184 | -241 |
| 5 Oct 2026, 19:50 | 2,425 | -201 |
| 5 Oct 2026, 18:50 | 2,626 | -8 |
| 5 Oct 2026, 17:50 | 2,634 | +27 |
| 5 Oct 2026, 16:50 | 2,607 | +90 |
| 5 Oct 2026, 15:50 | 2,517 | -34 |
| 5 Oct 2026, 14:50 | 2,551 | +27 |
| 5 Oct 2026, 13:50 | 2,524 | +449 |
| 5 Oct 2026, 12:50 | 2,075 | +60 |
| 5 Oct 2026, 11:50 | 2,015 | +149 |
| 5 Oct 2026, 10:50 | 1,866 | +228 |
| 5 Oct 2026, 09:50 | 1,638 | no change |
| 5 Oct 2026, 08:50 | 1,638 | +14 |
| 5 Oct 2026, 07:50 | 1,624 | -95 |
| 5 Oct 2026, 06:50 | 1,719 | -196 |
| 5 Oct 2026, 05:50 | 1,915 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Fun with friends | Change |
|---|---|---|
| 6 Oct 2026, 01:25 | 52 | no change |
| 6 Oct 2026, 00:25 | 52 | no change |
| 5 Oct 2026, 23:25 | 52 | no change |
| 5 Oct 2026, 22:25 | 52 | no change |
| 5 Oct 2026, 21:25 | 52 | no change |
| 5 Oct 2026, 20:25 | 52 | no change |
| 5 Oct 2026, 19:25 | 52 | no change |
| 5 Oct 2026, 18:25 | 52 | no change |
| 5 Oct 2026, 17:25 | 52 | no change |
| 5 Oct 2026, 16:25 | 52 | no change |
| 5 Oct 2026, 15:25 | 52 | no change |
| 5 Oct 2026, 14:25 | 52 | no change |
| 5 Oct 2026, 13:25 | 52 | no change |
| 5 Oct 2026, 12:25 | 52 | no change |
| 5 Oct 2026, 11:25 | 52 | no change |
| 5 Oct 2026, 10:25 | 52 | no change |
| 5 Oct 2026, 09:25 | 52 | no change |
| 5 Oct 2026, 08:25 | 52 | no change |
| 5 Oct 2026, 07:25 | 52 | no change |
| 5 Oct 2026, 06:25 | 52 | first reading |
Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 00:50 | 93 | no change |
| 5 Oct 2026, 23:50 | 93 | no change |
| 5 Oct 2026, 22:50 | 93 | no change |
| 5 Oct 2026, 21:50 | 93 | no change |
| 5 Oct 2026, 20:50 | 93 | no change |
| 5 Oct 2026, 19:50 | 93 | no change |
| 5 Oct 2026, 18:50 | 93 | no change |
| 5 Oct 2026, 17:50 | 93 | no change |
| 5 Oct 2026, 16:50 | 93 | no change |
| 5 Oct 2026, 15:50 | 93 | no change |
| 5 Oct 2026, 14:50 | 93 | no change |
| 5 Oct 2026, 13:50 | 93 | no change |
| 5 Oct 2026, 12:50 | 93 | no change |
| 5 Oct 2026, 11:50 | 93 | no change |
| 5 Oct 2026, 10:50 | 93 | no change |
| 5 Oct 2026, 09:50 | 93 | no change |
| 5 Oct 2026, 08:50 | 93 | no change |
| 5 Oct 2026, 07:50 | 93 | no change |
| 5 Oct 2026, 06:50 | 93 | no change |
| 5 Oct 2026, 05:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “How cosplayers act in Something Evil Will Happen (Roblox)”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 29 Aug 2026, 03:20 UTC.