Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[❗UPDATE❗] Bronx Streetz

[❗UPDATE❗] Bronx Streetz

A Roblox experience owned by Bronx Streetz Community.

RoleplayENgang roleplayurban combatweapon progression

[❗UPDATE❗] Bronx Streetz is a roleplay experience created on 2024-04-03. The game has accumulated 1,598,260 lifetime visits and 12,334 favorites. It maintains an 87% like percentage. Currently, zero users are playing. The description highlights features such as weapon acquisition, gang membership, and vehicle collection within a city setting.

Description (written by the developer; not a statement by this register)

This is Bronx Streetz Welcome to the streets. Start your journey, get your weapons, find your crew, and make a name for yourself. 🔥 Features: 🔫 Spawn in with guns 💰 Buy new guns and gear ⚡ Purchase weapon spawners with Robux 🚗 Drive and collect nice cars 👥 Join gangs and build your reputation 🏙️ Explore the city and run the streets Choose your path, build your crew, and become known in Bronx Streetz. Tired of playing alone? join the communications server (social links) to join gangs or make your own! there are many people looking for members or wanting to join. This game supports: PC Mobile Console Tags - Bronx, South bronx, Hood, Da Hood, Chicago, Bronx, ChicBlocko, South London 2, FiveM, OBLOCK, Tha Bronx, Tha Bronx 2, Bronx Shootout, South Bronx, Hood Shootout, Hood, Hood game, hood game, sb, bronx, roleplay, Premier, Money, Cash, Competitive, tb2, bs, Bronx Streets, Bronx Streetz, War, Guns

Last updated by the developer 13 Jul 2026, 20:09 UTC.

0
playing (measured 10 Aug 2026, 18:33 UTC)
1,598,260
lifetime visits
87%
liked (1,147 👍 / 172 👎)
12,362
favourites (7.7 per 1k visits)
3 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GTR (DESCRIPTION!!)
1,000 R$
Infiniti Q50 (DESCRIPTION!!)
800 R$
Custom Name + Emoji
500 R$
2x Experience Gain
399 R$
Golden Kalashnikov
399 R$
Donation
300 R$
MP40 Spawner
235 R$
Five-Seven Switch
200 R$
G20 Vector Binary
200 R$
Knife
150 R$
G19xDRUM
120 R$
Taurus Drum
119 R$
Five-Seven
115 R$
Glock 20 Drum
100 R$
Extra Storage
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owner! · social2,636 · 0.00% win
Welcome · welcome782 · 66.7% win
Get your first kill · progression493 · 33.3% win
Reach 10,000 Cash · progression451 · 66.7% win
Reach Level 10 · progression96 · 0.00% win
Reach 100,000 Cash · progression83 · 0.00% win
Reach 500 Kills · progression54 · 0.00% win
Reach a 1000 Kills · progression29 · 0.00% win
Reach Level 50 · progression3 · 0.00% win
Reach 1,000,000 Cash · progression1 · 0.00% win
Reach Level 100 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0387no change
24 Aug 2026, 11:4587no change
14 Aug 2026, 11:3887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.