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Work at a Pizza Place 2010 Old Roblox Fixed

Work at a Pizza Place 2010 Old Roblox Fixed

A Roblox experience owned by Nath390.

TycoonENClassic RobloxPizza TycoonSimulation

Description (written by the developer; not a statement by this register)

By Nath390Dev The Classic Work at a Pizza Place 2010, Fixed and Improved for 2024 Includes the classic Oof sound! Cook pizzas in the classic oven, or cook yourself, Box and Deliver the pizzas to the customers, Manage the restaurant and Supply ingredients! Version 2.1.5 - You own the pizzas, dew or boxes that you click on. - Orders are dropped when dead - Improved Grab Tool - All jobs give you money - Seasons - The order board is fixed - Your money saves on a Global Leaderboard I will update every now and then, improving anything I can whilst keeping its charm. Old Roblox Fixed Creator: Dued1 ----- T a g s Pizza Factory Tycoon Classic Teamwork Tycoon Pizza Tycoon Pizza Game Old Account Version: https://www.roblox.com/games/985709708 20-10-20 - I started developing the game.

Last updated by the developer 23 Jun 2026, 21:39 UTC.

1
playing (measured 11 Aug 2026, 04:35 UTC)
301,914
lifetime visits
83%
liked (1,151 👍 / 232 👎)
5,288
favourites (17.5 per 1k visits)
3 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TBA
200 R$
TBA
100 R$
TBA
40 R$
TBA
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played for 30 Minutes · other6,425 · 46.2% win
50 Server Deliveries · progression3,224 · 15.4% win
Played for 1 Hour · other1,975 · 15.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8315 August 2026 — 83 % liked25 August 2026 — 83 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:1983no change
15 Aug 2026, 01:0383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.