Border hopping sim
A Roblox experience owned by border hopping sim.
SimulatorENborder hoppingsimulationroleplay
Description (written by the developer; not a statement by this register)
bhs bruahhhhhhhhhhhhhhhh Unrelated tags : telamon builderman shirt t-shirt pwn pwnage pwned epic cool jean clothes muscle cloak armor hoodie jacket free DC Camo Camouflague Camouflage camoflage American Eagle admin vip funny awesome fun cheap best selling paintball skate camo army general pvt gun ninja armour halloween summer spring girl man boy woman winter fall autumn dead killed own ownage owned 1337 leet SWAT black green yellow orange purple blue ### ##### toon stealth assassin default tix tickets robux suit tux tuxedo top F.E.A.R. FEAR RAT R.A.T. UCR U.C.R. uniform fusion ##### ###### batman spiderman superman hulk iron man indiana jones wii jersey soccer football basketball baseball pirate soldier future futuristic free cool tight dog dawg animals formal peace #### ##### hair arm hair back hair and happiness hate h8 armor sk8r boi sk8rboi sk9rboi skater boy -thefireandflames Fantasy Roleplay Simulation Historic Sci-Fi Mystery Quest Exploration Building Survival Puzzle
Last updated by the developer 15 Sept 2025, 03:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 03:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.