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Five Nights at a Saladeria 🥗

Five Nights at a Saladeria 🥗

A Roblox experience owned by strawkiwi.

HorrorENhorrorFNAFsurvival

Description (written by the developer; not a statement by this register)

Spend five nights (or maybe more) in a Saladeria! Fun! Very Fun! Close your doors... for a while and flash your beacon to keep away monsters. unlock each night by beating the previous. Trial and error, each death screen gives tips. Inspired by Five Nights at Freddys by Scott Cawthon W to use beacon A-D to close doors 6 Nights + a custom night

Last updated by the developer 10 Jul 2026, 10:33 UTC.

0
playing (measured 21 Aug 2026, 00:04 UTC)
410
lifetime visits
90%
liked (9 👍 / 1 👎)
12
favourites (29.3 per 1k visits)
4 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 00:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Night 1 Completed · progression10 · 0.00% win
Night 2 Completed · progression6 · 0.00% win
Night 4 Completed · progression5 · 0.00% win
Night 3 Completed · progression5 · 0.00% win
Night 6 Completed · progression5 · 0.00% win
Night 5 Completed · progression5 · 0.00% win
10 Total Nights · progression4 · 0.00% win
Big Three Completed · progression3 · 0.00% win
Rivals Completed · progression3 · 0.00% win
Ladies Night Completed · progression3 · 0.00% win
Beaten 20/20/20/20/20 mode · progression3 · 0.00% win
Cast Aways Completed · progression3 · 0.00% win
1000 TOTAL NIGHTS · progression0 · 0.00% win
100 Total Nights · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.