Lebron Clicker!
A Roblox experience owned by Experiences For Everyone!.
Clicker & idleENclickersportspets
Lebron Clicker! is a clicker-idle Roblox experience created on April 4, 2024. The game has accumulated 5,281,877 lifetime visits and holds 24,859 favorites. It maintains a 94% like percentage. Currently, zero users are playing the experience. The title features mechanics involving clicking to earn currency, purchasing pets, and unlocking zones.
Description (written by the developer; not a statement by this register)
🏀Lebron Clicker!🏀 🖱️ Click anywhere on screen to earn Sunshine! 🔥Cheap gamepasses!!! 🍀 Buy Pets and get awesome Lebrons! ✨ Unlock new zones to get better pets! 💾 Your data saves! Come back for more! 😊 Like for updates and join the group for more! 🏆Update 17: PRESTIGES!!! Prestige World and More! New LB! ⚠️ Report bugs/make suggestions in the group
Last updated by the developer 31 Jul 2026, 00:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:07 | 94 | no change |
| 24 Aug 2026, 01:06 | 94 | no change |
| 14 Aug 2026, 01:06 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.