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CATNAP PRISON RUN [CAT NAP]

CATNAP PRISON RUN [CAT NAP]

A Roblox experience owned by O00.

AdventureENescapepuzzlehorror IP

CATNAP PRISON RUN [CAT NAP] is an adventure experience created on 2024-04-04. It has recorded 9,099,972 lifetime visits and 398,045 favorites. The current player count is 0, with a 30% like percentage. The description highlights escape mechanics involving traps and puzzles.

Description (written by the developer; not a statement by this register)

"Step into the thrilling world of CATNAP: PRISON RUN! Can you escape a prison full of traps, puzzles, and vigilant guards? Outsmart obstacles, solve challenging puzzles, and navigate your way to freedom. Test your skills, strategy, and agility in this action-packed adventure! 🌟 What’s in the game? Unique challenges and obstacles to conquer. A captivating storyline with unexpected twists. Gameplay that keeps you hooked from the start. Become the ultimate escape master and prove your skills in CATNAP: PRISON RUN! Play solo or team up with friends to experience the adrenaline rush of a lifetime. 🔑 Search tags: CATNAP, prison escape, escape game, Roblox prison, challenging puzzles, adventure game, prison run, CAT NAP adventure, fun escape games, Roblox CAT NAP., catnaps, catnap x dogday Start your escape journey now!"

Last updated by the developer 18 Dec 2025, 03:12 UTC.

0
playing (measured 10 Aug 2026, 17:30 UTC)
9,099,972
lifetime visits
30%
liked (1,215 👍 / 2,880 👎)
398,045
favourites (43.7 per 1k visits)
4 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UltimateBundle
699 R$
CharBundle
399 R$
GodMode
350 R$
GodBlaster
350 R$
Taser
300 R$
Telekenesis
300 R$
Jetpack
250 R$
GrappleGun
200 R$
JumpBoost
200 R$
Char1
199 R$
Char2
199 R$
SpeedBoost
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Escape: WELCOME · welcome586,812 · 100.0% win
Escape: WINNERS BADGE (EASY) · progression40,865 · 36.4% win
Escape: WINNERS BADGE (HARD) · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3013 August 2026 — 30 % liked23 August 2026 — 30 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–31 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:0030no change
13 Aug 2026, 20:5330first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.