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Dragons: Flight and Fire | HTTYD RP | V 0.0.4

Dragons: Flight and Fire | HTTYD RP | V 0.0.4

A Roblox experience owned by Golden Scale Studio.

RoleplayENHow to Train Your DragonRoleplayFantasy

Description (written by the developer; not a statement by this register)

Dragons: Flight and Fire is a dedicated fan game to the hit series "How to train your dragon!" Play as either Viking of Dragon and explore our unique take of the Barbaric Archipelago. Be a citizen of Berk or a dreaded warrior of outcast island! We do not own the license of "How to train your dragon" and all credits go to DreamWorks & the author of the books Cressida Cowell Tags: Dragons, HTTYD, Fantasy, Viking, Roleplay, OC, Fan Game

Last updated by the developer 9 Aug 2026, 15:49 UTC.

0
playing (measured 11 Aug 2026, 09:50 UTC)
7,676
lifetime visits
90%
liked (157 👍 / 18 👎)
606
favourites (78.9 per 1k visits)
4 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[WIP] Strike Class Gamepass
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Public Beta Tester · other3,575 · 100.0% win
Alpha Tester · other40 · 0.00% win
The Hidden Golden Egg · collection9 · 0.00% win
Berk Forever! · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

90929117 August 2026 — 92 % liked27 August 2026 — 92 % liked6 September 2026 — 92 % liked16 September 2026 — 91 % liked26 September 2026 — 91 % liked6 October 2026 — 91 % liked16 October 2026 — 90 % liked17 August 202616 October 2026
7 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 16:0890-1
6 Oct 2026, 16:0791no change
26 Sept 2026, 16:0791no change
16 Sept 2026, 14:5391-1
6 Sept 2026, 14:5092no change
27 Aug 2026, 14:4892no change
17 Aug 2026, 14:4592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.