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YETI'S ICE VILLAGE RUN! 🧊 (OBBY)

YETI'S ICE VILLAGE RUN! 🧊 (OBBY)

A Roblox experience owned by TramPamPam Studios.

ObbyENparkourboss fightsfirst person

YETI'S ICE VILLAGE RUN! 🧊 (OBBY) is an obby experience created on 2024-04-04. The game has accumulated 9,470,152 lifetime visits and 55,349 favorites. Currently, 16 players are active. The title holds a 50% like percentage. The description indicates the game features 40 levels and boss encounters within an ice village setting.

Description (written by the developer; not a statement by this register)

❄️ Welcome to the ICE VILLAGE, HOME OF THE LEGENDARY YETI! ❄️ But wait... Yeti has conquered this village and asks for fruits in exchange for leaving!! Our mission is to collect the fruits and feed him before it's too late! 🍇 Navigate through 40 challenging levels as you make your way to the end and face off against EPIC BOSSES! Once you conquer the game on Easy Mode, test your skills on HARD MODE for an even bigger challenge. Can you save the ICE VILLAGE from the EVIL YETI? (Note: Game is designed to be played in First Person but the choice is yours) 👥 Invite your friends to join in on the fun and compete for the top spot on the Leaderboards! Also don't forget to leave a like 👍 and favorite ⭐ if you enjoy! YETI'S ICE VILLAGE RUN! 🧊 (FIRST PERSON OBBY) - created by TramPamPam Studios In this cartoony obby, escape from an evil prison, climb colorful stairs, survive fun adventures! Avoid being eaten, challenge yourself with parkour, graphics ilike in the star simulator tycoon.

Last updated by the developer 13 Nov 2025, 19:49 UTC.

16
playing (measured 11 Aug 2026, 02:36 UTC)
9,470,152
lifetime visits
50%
liked (764 👍 / 751 👎)
55,576
favourites (5.9 per 1k visits)
4 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:365first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SAVE 35%] MEGA BUNDLE!
1,399 R$
MORPHS - BECOME YETI AND MORE!
499 R$
RIDABLE CLOUD!
249 R$
FRUIT-ZOOKA V2!
199 R$
GRAPPLE GUN!
199 R$
COLOR SPLAT PISTOL!
175 R$
EPIC DRAGON PET!
149 R$
MOON BOOTS!
149 R$
JETPACK!
149 R$
DOUBLE JUMP!
139 R$
ROCKET BOOTS!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🌟 YOU PLAYED! · welcome6,004,804 · 100.0% win
BEAT THE FIRST BOSS! (ANY) · progression860,130 · 23.0% win
BEAT THE SECOND BOSS! (ANY) · progression314,240 · 8.1% win
WINNERS BADGE! (EASY) · progression278,183 · 7.1% win
FIRST PLACE! (EASY) · progression38,212 · 0.00% win
WINNERS BADGE! (HARD) · progression5,223 · 0.30% win
FIRST PLACE! (HARD) · progression2,719 · 0.00% win
TREASURE HUNTER! (ANY) · collection1,243 · 0.10% win
SHOPAHOLIC! (ANY) · collection958 · 0.00% win
NO DEATH BADGE! (EASY) · progression4 · 0.00% win
NO DEATH BADGE! (HARD)0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5013 August 2026 — 50 % liked23 August 2026 — 50 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:3750no change
13 Aug 2026, 20:3750first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.