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[UPD 2⚔️] Anime RNG Battlegrounds

[UPD 2⚔️] Anime RNG Battlegrounds

A Roblox experience owned by Boss Studio [V.5].

SimulatorENanimerngbattlegrounds

[UPD 2⚔️] Anime RNG Battlegrounds is a simulator experience created on 2024-04-05. The title has accumulated 1,188,577 lifetime visits and 7,908 favorites. Current player count is zero. The game holds an 84 percent like percentage. It features auras with custom movesets inspired by various anime characters. The experience remains in beta status.

Description (written by the developer; not a statement by this register)

🍀 LIKE GAME = FREE LUCK BOOST 🍀 NEXT UPD AT 10K LIKES .gg/animerngbattlegrounds <- Server Join! -> Auras with Custom Movesets (for Battleground): Itachi, Vegeta, Aizen, levi, Sanji,Pain (Inspired) Active codes: ( LIKE GAME = MORE CODES) "tyfor1000favs" "tyfor1500favs" "ty500likes" “ty2000favs” "UPD1.5" - Join the group for insane rewards https://www.roblox.com/groups/16740154/Boss-Studio-V-5#!/about - 🪙 Follow The Boss Studios socials for free rewards every milestone! 🎉 [The game is in BETA report bugs to our linked server]

Last updated by the developer 3 Jun 2026, 16:41 UTC.

0
playing (measured 10 Aug 2026, 20:33 UTC)
1,188,577
lifetime visits
84%
liked (6,973 👍 / 1,327 👎)
7,892
favourites (6.6 per 1k visits)
5 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private server +
299 R$
VIP [RELEASE SALE]
249 R$
Fast Roll [RELEASE SALE]
249 R$
Extra Luck [RELEASE SALE]
149 R$
Run [RELEASE SALE]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to an Anime RNG Battlegrounds · welcome482,144 · 100.0% win
Welcome to the battlegrounds · welcome265,426 · 0.00% win
First kill · other96,173 · 0.00% win
Lucky · other1,329 · 0.00% win
Very lucky! · other215 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:1984no change
14 Aug 2026, 14:0784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.