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Fit Check! Avatar Catalog Tycoon [🛍️]

Fit Check! Avatar Catalog Tycoon [🛍️]

A Roblox experience owned by Style City Catalog Avatar Creator.

TycoonENavatar customizationtycooncatalog browsing

Fit Check! Avatar Catalog Tycoon [🛍️] is a tycoon experience created on 2024-04-05. It has accumulated 4,893,447 lifetime visits and 23,325 favorites. The game currently has 8 players online and maintains a 79% like percentage. The description highlights avatar item purchases and NPC attraction mechanics.

Description (written by the developer; not a statement by this register)

🔥 FIT CHECK! Browse the catalog, try on anything, and build your dream fit in Style City! ✅ Every avatar item you buy in-game goes straight to your Roblox inventory. Wear it anywhere, in any game! ⭐ Grow your plot, attract more NPCs, stack more coins! 💰 Literally everyone wins: buying AND selling rewards both you and the shop owner 🏗️ New features dropping constantly! Found a bug? Tell us through our social link! ⭐ Join the group to support us: https://www.roblox.com/groups/33503067/Style-Stars

Last updated by the developer 10 Aug 2026, 11:19 UTC.

8
playing (measured 10 Aug 2026, 15:51 UTC)
4,893,447
lifetime visits
78%
liked (5,342 👍 / 1,466 👎)
23,453
favourites (4.8 per 1k visits)
5 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fit Check VIP
1,499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Create A Style! · other475,996 · 5.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

787978.514 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:4978-1
24 Aug 2026, 01:4879no change
14 Aug 2026, 01:4779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.