Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🎮 Gamer Tycoon

🎮 Gamer Tycoon

A Roblox experience owned by Tubba Tycoons.

TycoonENGaming HouseBuildingWealth Accumulation

Gamer Tycoon is a tycoon experience created on April 5, 2024. The game has accumulated 3,731,345 lifetime visits and 160,791 favorites. It maintains an 89% like percentage. Currently, zero users are playing the experience. The title is categorized under the tycoon genre.

Description (written by the developer; not a statement by this register)

🎮Make the BEST Gaming house of ALL TIME! Become rich and achieve all of your gaming dreams. PLAY NOW! ✔️ Join the Group https://www.roblox.com/groups/11167082 - Tubba Studios TAGS: Tycoon, Rich, Money, Build, Sandbox Tycoon, Super Tycoon, Mansion Tycoon, Money Tycoon, Gaming, Fighting, Fight Tycoon, War Tycoon, Gun, Sword, Computer Tycoon, Tycoon, tycoon, tycoon, tycooon, money tycoon, pets

Last updated by the developer 6 Aug 2026, 23:15 UTC.

0
playing (measured 10 Aug 2026, 16:19 UTC)
3,731,345
lifetime visits
89%
liked (11,300 👍 / 1,391 👎)
160,775
favourites (43.1 per 1k visits)
5 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Luck
1,999 R$
Luck
699 R$
2X Money
399 R$
3 Pet Slots
299 R$
2X Gems
199 R$
Auto Collect
99 R$
VIP
30 R$
+100 Pet Storage
25 R$
Sprint
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome2,380,824 · 0.00% win
Rebirth · progression297,100 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:0289no change
24 Aug 2026, 04:0089no change
14 Aug 2026, 03:5389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.