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[HOTFIX] CRAB ROYALE

[HOTFIX] CRAB ROYALE

A Roblox experience owned by RogueBite Studios.

ShooterENbattle royaleshooterpvp

[HOTFIX] CRAB ROYALE is a shooter experience created on 2024-04-05. It has recorded 6,654,343 lifetime visits and 79,724 favorites. The game holds a 92% like percentage. Currently, seven users are playing. The description identifies it as a fast-paced PVP shooter featuring crabs.

Description (written by the developer; not a statement by this register)

Crabsolute Cinema. The ultimate lifeform. Crabs. Fast paced action PVP shooter where you play as a crab and fight other crabs to the death for glory and fame! Become the best crab to ever crab! CODES IN THE COMMUNITY SERVER!! (Progress doesn't save in private servers) [If you have epilepsy play with caution] ⚙️Team⚙️ 🦀 | Owners | AtomicApex, bibbert, Ruby_Cubed 🦀 | Developers | Ruby_Cubed, voraphe 🦀 | Contributors | Zebra, Albert, cactus, coco, Team_0o0o Tags: Crab, Battle Royale, CTF, TDM, Boss fight, Guns, Shooter, Parkour

Last updated by the developer 21 Jul 2026, 05:27 UTC.

7
playing (measured 10 Aug 2026, 15:38 UTC)
6,654,343
lifetime visits
92%
liked (47,717 👍 / 4,375 👎)
79,148
favourites (11.9 per 1k visits)
5 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:384first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legendary Guns Bundle!
800 R$
Battle Pass [S1]
499 R$
1.5x SEASHELL gain
299 R$
1.5x XP gain
299 R$
[VIP]
249 R$
Fast Roll
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First of thousands · other1,773,222 · 76.1% win
"Tutorial" · welcome696,322 · 34.6% win
Gettin bloodthirsty · other41,312 · 0.00% win
100 deaths · progression36,968 · 4.2% win
Amateur lobotomy · other6,893 · 0.00% win
Shadowflame Hexdoll · other2,790 · 0.00% win
R A N G O · other776 · 0.00% win
Butcher · other440 · 0.00% win
1000 deaths · progression354 · 0.00% win
Maxwell. · other222 · 0.00% win
God · other13 · 0.00% win
10000 deaths · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked1 November 2026 — 92 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 23:3092no change
22 Oct 2026, 23:2392no change
12 Oct 2026, 23:2292no change
2 Oct 2026, 23:2192no change
22 Sept 2026, 23:2092no change
12 Sept 2026, 23:1992no change
2 Sept 2026, 23:1992no change
23 Aug 2026, 23:1792no change
13 Aug 2026, 23:1692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.