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Escape The Cafe Obby! [NEW]

Escape The Cafe Obby! [NEW]

A Roblox experience owned by Laboratory Studio.

ObbyENobstacle coursepuzzleescape room

Description (written by the developer; not a statement by this register)

The evil cafe boss has gone mad and locked all of the customers in the cafe! Its your task to escape this EASY 24 stage obby. Avoid traps and solve puzzles as you make your way through this dangerous cafe. -Check out the game-pass shop! There are upgrades that can help you! 😀 -Make sure to join Laboratory Studios! 🔬 -If you're stuck on a stage, make sure to purchase skip stage! ➡️ -If you purchase a game-pass make sure to reset 🔄️ -First update at 50 likes! 👍 Please consider liking and favoriting this game! This is a hand made original obby made by developers that have a passion for obbies.

Last updated by the developer 8 Jul 2026, 00:06 UTC.

0
playing (measured 13 Aug 2026, 05:15 UTC)
2,823
lifetime visits
83%
liked (15 👍 / 3 👎)
30
favourites (10.6 per 1k visits)
5 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
119 R$
Grappling Hook
99 R$
Fusion Coil
79 R$
Gravity Coil
49 R$
Speed Coil
49 R$
Rainbow Trail
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome2,117 · 0.00% win
You Escaped! · progression482 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.