Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SPIN FOR FREE MYSTERY'S UGC

SPIN FOR FREE MYSTERY'S UGC

A Roblox experience owned by Mystery’s UGC.

MinigamesENspin-to-winugc-giveawayluck-mechanic

Description (written by the developer; not a statement by this register)

🏆 Spin to Win Free UGC! ⭐ PREMIUM PLAYERS GET +1 LUCK 🛡️ JOIN THE FOLLOWING GROUP FOR +1 LUCK AND +10 FREE SPINS! • Mystery’s UGC - https://www.roblox.com/groups/16444549/Mystery-s-UGC#!/about Game Layout inspired by ROLL 4 FREE UGC NEW CURRENT ITEMS https://www.roblox.com/catalog/16689369471 https://www.roblox.com/catalog/17170323401 Inspired by ROLL 4 FREE UGC, GUESS FOR FREE UGC, CLICK FOR UGC, UGC DON’T MOVE, SPIN 4 FREE UGC

Last updated by the developer 18 Sept 2024, 22:57 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
86,441
lifetime visits
94%
liked (2,574 👍 / 174 👎)
643
favourites (7.4 per 1k visits)
6 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Luck
499 R$
3x Spins
449 R$
2x Luck
299 R$
Auto Spin
249 R$
2x Spins
249 R$
Instant Spin
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome38,192 · 0.00% win
1,000+ Spins · collection484 · 0.00% win
Joined a Developer · welcome389 · 0.00% win
You Won a FREE UGC! · other327 · 0.00% win
10,000+ Spins · collection48 · 0.00% win
Bought A UGC · collection0 · 0.00% win
100,000+ Spins · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked4 September 2026 — 94 % liked14 September 2026 — 94 % liked24 September 2026 — 94 % liked14 October 2026 — 94 % liked15 August 202614 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 17:3894no change
24 Sept 2026, 17:3594no change
14 Sept 2026, 14:0694no change
4 Sept 2026, 14:0594no change
15 Aug 2026, 12:2294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.