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[ITEMDEX] Survive the Zone 2 (ALPHA)

[ITEMDEX] Survive the Zone 2 (ALPHA)

A Roblox experience owned by Z.O.N.E Productions.

SurvivalENsurvivalalphasci-fi

Description (written by the developer; not a statement by this register)

Alpha version 1.2.7 Be sure to play STZ1 first!1 Premium players get the Golden Hyperlaser! Group members get the Epic Katana! BIG UPDATES EVERY SATURDAY! Shutdown = Update/the game breaking lol This game is inspired by STA by Thanaphat and SIA51 by PenguinDoc Staff -Hyper (Owner) -Ohioun1 (Dev) -Tank24792 (Co-Dev) -Thanaphat (Beta-Dev) -Xiter (Beta-Dev) -overwatchfan (Tester) Rules -Dont spam (1 day ban) -Dont hack (Permanent ban) -Dont beg (1 day ban) -Dont be toxic (1 day ban) -Dont clip (1 week ban) -Dont kill eachother (3 days ban) All rule have 3 warnings! (except hacking) Update Log -Updated the graphics

Last updated by the developer 18 Dec 2025, 10:36 UTC.

0
playing (measured 11 Aug 2026, 11:22 UTC)
4,939
lifetime visits
80%
liked (16 👍 / 4 👎)
19
favourites (3.8 per 1k visits)
6 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dual AA-12
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dark Hyperlaser · other417 · 0.00% win
Pulsar · other390 · 0.00% win
ERROR · other235 · 0.00% win
Cryo-Blaster · other195 · 0.00% win
1k Visits Saber · other189 · 0.00% win
Birthday Blaster · other171 · 0.00% win
Blazar · other163 · 0.00% win
Quasar · other135 · 0.00% win
3K Visits Shotgun · other53 · 0.00% win
Rice Gun · collection47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.