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Mochi Tower 🍡

Mochi Tower 🍡

A Roblox experience owned by The Lucky's.

ObbyENkawaii aestheticcollectible rewardstower climbing

Description (written by the developer; not a statement by this register)

Mochi Tower! Relaxing and Fun Obby! Climb up the towers to get free mochi sticks, hats and badges! -------------------- If you enjoy the game please like and favorite the game! New: Reverted back to normal lobby Coming Soon: (Tags: obby, tower, mochi, aesthetic, cute, relaxing, strawberry, tea, cotton, kawaii, pastel, sanrio, tower of hell, hello kitty)

Last updated by the developer 5 May 2026, 21:32 UTC.

0
playing (measured 10 Aug 2026, 23:53 UTC)
182,666
lifetime visits
82%
liked (85 👍 / 19 👎)
269
favourites (1.5 per 1k visits)
6 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
40 R$
Sanrio Plushie Pack
25 R$
Cute Mochi Pack
20 R$
Mochi Stick Pack
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome145,828 · 0.00% win
You beat the Sanrio tower! · progression29,733 · 0.00% win
You beat the Christmas Tower! · progression14,951 · 0.00% win
You beat the Strawberry Tower! · progression9,068 · 0.00% win
You beat the Cookies N Cream tower! · progression7,541 · 0.00% win
You beat the Green Tea Tower! · progression4,807 · 0.00% win
You beat the Taro Tower! · progression3,327 · 0.00% win
Meet The Owner! · other164 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.