ILLUMINATION
A Roblox experience owned by The Death of Light.
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Description (written by the developer; not a statement by this register)
An unforgiving combat experience for more mature audiences. This game is very hard. Players fade in and out of sight, becoming visible only when they draw a weapon. Engage in casual PvP combat in Arena and Chaos modes, or raid sprawling dungeons filled with treasure and danger. Escape alive through a portal to keep your spoils. Those who fall in the depths lose what they have found. Gather Gems, Soulstones, and Cinders to upgrade your weapons or empower your character. Forge your own path to mastery.
Last updated by the developer 11 Aug 2026, 15:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 02:33 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.