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Eclipse Game

Eclipse Game

A Roblox experience owned by crazy bat.

AdventureENcombatitem collectionpower-ups

Eclipse Game is an adventure experience created on 2024-04-06. It has 1,435,889 lifetime visits and 12,156 favorites. The current like percentage is 60. One user is playing now. The description mentions powers updates, combat, and items. The game is marked as a work in progress.

Description (written by the developer; not a statement by this register)

DISCLAIMER - STARE AT THE SUN W.I.P. Invite Friends to get a money multiplier. Experience the Eclipse! Uncover your hidden potential? Find money on the ground! Buy various things! Discover the true journey we made along the friends! Shift to Sprint! 5/30 Powers Update: Each of the powers was revamped, better visuals and more functionality Combat added to players, players can now fight with their bare hands. NPCs roam around the city and drop money. Blindfold item added, allows you to be blind whenever you want. Items now SAVE, including the Eclipse Glasses. However, any items that can be dropped do not save (Food). Several bug fixes. Some items that were previously unobtainable are now obtainable. Multiple glasses bug fixed. R to unlock camera added. Short UI tutorial about the game added. Several Bug Fixes and Music Toggle added. Item Bug Fixed. 11/15 Item Update: NEW ITEM ADDED: THE BRONZE UI Updated Telekinesis nerfed CD wise, blockable with Combat block Other small changes

Last updated by the developer 30 Jun 2026, 00:32 UTC.

1
playing (measured 11 Aug 2026, 09:06 UTC)
1,435,889
lifetime visits
60%
liked (1,772 👍 / 1,181 👎)
12,153
favourites (8.5 per 1k visits)
6 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash (60% Sale!)
80 R$
x2 Blindness Recovery (20% SALE!)
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6014 August 2026 — 60 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:3760no change
14 Aug 2026, 12:3660first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.