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[Matching] Y2K Outfit Avatar Ideas

[Matching] Y2K Outfit Avatar Ideas

A Roblox experience owned by jesslvsr.

RoleplayENY2K fashionavatar customizationoutfit shop

[Matching] Y2K Outfit Avatar Ideas is a roleplay experience created on 2024-04-06. The game has accumulated 6,076,283 lifetime visits and 16,171 favorites. Currently, 37 players are active. The experience holds a 70% like percentage. It features matching outfit ideas for avatars.

Description (written by the developer; not a statement by this register)

💝 Hii, thank you for choosing Y2K Matching Avatars & Outfits! ⭐New outfits added frequently! 🎀 Loads of girl&boy, girl&girl, boy&boy duo outfits to choose from! 🧸All purchases made here will go straight into your inventory! ✨All outfits made by jesslvsr 🚧Cutestcal 🛠️Dundale 🎨Janj2n ❗please don't steal, use or recreate any of my outfits to sell in your own experiences❗ ❕All clothing & UGC’s seen in the game are not mine & credit goes to the creators, if you see yours & want it removed please contact me! 🏷️ Matching, Outfit, Matching outfits, Outfit shop, Outfit ideas, Cheap, Cheap Outfits, Preppy, Y2K, Summer, Outfit Store, Shopping, Emo, DH, Hair combo, Try on, Buy, Trendy outfits, Soft, Streetwear, Aesthetic, Cute outfits, Avatar, Hair, Shop, Da hood, Clothing, Matching clothes, Outfit ideas shop, Trendy outfits, Summer, Summer Outfits, Sunny, Beach, Beach Outfit.

Last updated by the developer 5 Aug 2026, 15:17 UTC.

37
playing (measured 10 Aug 2026, 21:04 UTC)
6,076,283
lifetime visits
71%
liked (2,739 👍 / 1,125 👎)
16,404
favourites (2.7 per 1k visits)
6 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:0476first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You joined! · welcome2,032,182 · 100.0% win
First purchase! · other146,497 · 12.7% win
You met the owner! · social7,897 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.514 August 2026 — 70 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:0471+1
14 Aug 2026, 00:0470first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.