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Dystopia Rising [Early Access]

Dystopia Rising [Early Access]

A Roblox experience owned by Moonlight Rising Community.

RacingENcyborg dystopiabranching narrativecharacter survival

Description (written by the developer; not a statement by this register)

Hey! This game is very unfinished as of right now. Do expect quality jumps, bug fixes and expansions later on! A story game by Anlokal, Celestium, Mark & Koneser. In a distant, dystopian world where cyborgs have taken over the planet, the US and parts of Eastern Europe remain. The people left in those countries have to fend for themselves. Join various characters across the US and Russia. If they survive, you can see them live for the rest of the story... Dystopia Rising is an RPG with branching story paths, where any of the characters you play as can live or die. Depending on the choices you make, you can change the direction of the story forever - there is no mercy for every single character FFO (for fans of) - Detroit: Become Human - Arcane Oydssey - Operators - Dark Souls

Last updated by the developer 28 May 2025, 08:31 UTC.

0
playing (measured 11 Aug 2026, 04:21 UTC)
278
lifetime visits
100%
liked (28 👍 / 0 👎)
113
favourites (406.5 per 1k visits)
7 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:210first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10022 August 2026 — 100 % liked2 September 2026 — 100 % liked22 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 05:50100no change
22 Aug 2026, 18:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.