Kasaka~Kaedezaka Town~
A Roblox experience owned by - Saba House Games さばのいえ ゲームス.
RoleplayENJapanese cityscapePolice/Firefighter RPBeta development
Kasaka~Kaedezaka Town~ is a roleplay experience created on April 7, 2024. It currently has 45 players and 1,069,846 lifetime visits. The game holds 11,758 favorites and a 91% like percentage. Players engage in Japanese-themed occupations such as police, firefighter, and taxi driving within a fictional city setting.
Description (written by the developer; not a statement by this register)
Welcome to Kaeedezaka Town! 🍁✨ Fujisaka Town is a fictional city (Roblox game) created to reflect the beautiful cityscape of Japan. In this city, you can enjoy experiencing real-life Japanese occupations through role-play (RP)**. 🚓 Main professions to experience Police Officer 👮♂️ / Firefighter/EMT 👨🚒 Transport Bureau (Taxi driver) 🚕 Of course, it's also possible to live a normal life as an ordinary citizen! 💰 About in-game currency The currency is automatically charged at regular intervals. If you want to enjoy shopping more, you can exchange Robux for Fujisaka Town's currency. 🛠️ To all players Currently, Fujisan Town is still in the **development stage (beta version)**. There are still some issues, but we are working hard to make it a better city every day! If you find a bug or have a suggestion for a new feature, please feel free to contact the owner, Saba_Desita! All representations in the game are fictional and have no connection to any real individuals, organizations, companies, or trademarks. ================= Developer and credit credits Saba_Desita (Founder of Fujisaka Town) carparking_Player (Founding Contributor) sososo_0208 (Founding Contributor) ©ondoku3 (reading aloud)
Last updated by the developer 9 Aug 2026, 23:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:21 | 32 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:19 | 90 | -1 |
| 14 Aug 2026, 15:18 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.