Blade wars⚔️ [REWORKING!!]
A Roblox experience owned by Blade Wars Community [BW].
Fighting & PvPENmelee combatknockback mechanicsblade progression
Description (written by the developer; not a statement by this register)
A game where you wield a blade, earning slices by hitting opponents and knocking them off the map to eliminate them. Earn kills for defeating opponents and slices for hitting them. Unlock new blades as you progress and enjoy the thrill! :D Rules: exploiting = permanent ban ban evading = permanent ban farming kills/slices with friends by killing/hitting them = stats reset leaving the game when you're about to die [kill logging] = 1 day ban Make sure to follow the Roblox Terms of Service if you don't consequences vary depending on the staff and the rule broken. You can get roles in the community server not the Roblox one though. Credits: Game art by lijenest Some music by Dangerbites (1 of the map soundtracks and Soul Surge 101) Some music by winta_sie (Shop soundtrack) Some music by Exotopiaz (1 of the map soundtracks and Soul Surge 250) Some music that I stole from Dm dokuro (for Soul Surge and Time Surge) Tags: #Fighting #Battlegrounds #Pvp
Last updated by the developer 15 Aug 2026, 19:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 19:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 19:49 | 81 | +1 |
| 18 Aug 2026, 19:19 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.