👽 Abduction Inc.
A Roblox experience owned by Undone Studios™.
RoleplayENalien invasionsequelcompetitive takeover
Abduction Inc. is a roleplay experience created on March 4, 2018. The game has accumulated 980,942 lifetime visits and 22,085 favorites. Currently, zero users are playing. The title holds a 61 percent like percentage. It serves as a sequel to Infection Inc., focusing on player competition for world domination.
Description (written by the developer; not a statement by this register)
Welcome to Abduction Inc. The long awaited sequel to Infection Inc! You are trying to take over the human race while competing against other players trying to accomplish the same task! Go head and take over the world! ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ Please leave a 👍 Thumbs Up & ⭐️ Favorite if you enjoyed the game! Building by and design by UndoneBuilder ~ https://twitter.com/UndoneBuilder Scripting and UI by T0XZ and neddleduck ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ Support development and give us suggestions on updates by joining Undone Studios! https://www.roblox.com/My/Groups.aspx?gid=2841051 ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ Special thanks to Tunicus for the tweening placement module!
Last updated by the developer 18 Oct 2023, 23:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:48 | 61 | no change |
| 14 Aug 2026, 15:46 | 61 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.