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Candy 🍭 Business Tycoon Game

Candy 🍭 Business Tycoon Game

A Roblox experience owned by Adorable Forest.

TycoonENcandy factorytycoonwilly wonka

Candy 🍭 Business Tycoon Game is a tycoon experience created on 2024-04-07. It has recorded 1,457,404 lifetime visits and 8,369 favorites. Currently, four users are playing. The experience holds a 76% like percentage. The description highlights candy creation mechanics and future pet features.

Description (written by the developer; not a statement by this register)

Welcome to Sweets Factory Tycoon 🍭! Dive into the world of candy as you create delicious sweets like chocolate, gum, and donuts. Build your own candy business and aim to surpass even Willy Wonka's chocolate factory! 🏭 ✨ Start your candy empire today! 🍬 Enjoy magical candy effects! 🐾 Pets are coming soon! Tags: candy business, candy game, fun candy game, gum factory, chocolate maker, tycoon

Last updated by the developer 24 May 2026, 15:57 UTC.

4
playing (measured 10 Aug 2026, 15:48 UTC)
1,457,404
lifetime visits
76%
liked (1,196 👍 / 383 👎)
8,391
favourites (5.8 per 1k visits)
7 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:481first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Tickets
299 R$
Auto Collect
199 R$
Sprint
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🍭 Welcome to the Candy Factory! · welcome960,891 · 100.0% win
1,000 Tickets! · collection579,364 · 54.9% win
10,000 Tickets! · collection415,365 · 39.2% win
100,000 Tickets! · collection166,323 · 15.7% win
Millionaire! · other85,116 · 0.00% win
Rebirth! · progression29,513 · 7.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 76 % liked13 October 2026 — 76 % liked14 August 202613 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 15:0776no change
3 Oct 2026, 15:0776no change
23 Sept 2026, 15:0676no change
24 Aug 2026, 12:3376no change
14 Aug 2026, 12:3276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.