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🀫🧏 mog your friends tycoon

🀫🧏 mog your friends tycoon

A Roblox experience owned by Soul Rats.

TycoonENlooksmaxingmewingsocial status

🀫🧏 mog your friends tycoon is a tycoon experience created on 2024-04-08. It has recorded 919,538 lifetime visits and 4,081 favorites. The game holds a 59% like percentage. Currently, zero players are active. The description highlights mechanics involving looksmaxing, upgrading stats, and building an empire.

Description (written by the developer; not a statement by this register)

πŸ‘¨β€πŸŽ¨ You were called ugly at school by your friends! Looksmax and build a mogging empire with your looks! πŸ‘ Leave a like for future updates! 🀫🧏 Mog your friends to earn cash! πŸ’΅ Spend your cash to upgrade stats and hire people to mog for you! 🏒 Build a fashion and mogging empire! Tags: Mog, Mewing, Mew, looksmaxing, mogging, tycoon, friends, looksmaxxing, prove mom wrong, prove dad wrong

Last updated by the developer 22 Sept 2024, 17:40 UTC.

0
playing (measured 11 Aug 2026, 01:30 UTC)
919,538
lifetime visits
59%
liked (666 πŸ‘ / 462 πŸ‘Ž)
4,081
favourites (4.4 per 1k visits)
8 April 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Cash
450 R$
2x Mog
350 R$
Instant Mog
250 R$
Workers Never Sleep
150 R$
Friends Never Fail Mog
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you played! Β· welcome514,922 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.